Here is my Sidewalk / Asphalt material I created in Substance Designer.
The asphalt material was created in a separate graph, which I then used to blend into my Sidewalk graph. A third graph was used to scatter leaves, cigarettes and trash. On the bottom of the project I posted all the videos additionally as youtube upload for better resolution.
Marmoset Sphere Render (Higher Resolution Youtube Video at the bottom)
UE5 Scene (Buildings are from Quixel)
Marmoset Sphere Render (Higher Resolution Youtube Video at the bottom)
Marmoset Sphere Render (Higher Resolution Youtube Video at the bottom)
The FW Crack Creator Node I build
Marmoset Sphere Render - 4k Youtube upload
Marmoset Sphere Render - 1080p Youtube upload
Marmoset Sphere Render - 1080p Youtube upload