Welcome to my current work in progress project
although its not finished yet I thought its a good idea to showcase what Im currently on
This one is a modular interior in a creepy haunted mansion scenery.
modelled in blender
details for trim sculpted in zbrush
created some materials like wood, flame, carpet, cloth in designer
used painter for rgb-masks and texturing the chandelier, doorknob and ceilling
metashape/reality capture for the maria statue, the cross is a scan from my buddy jeffrey ian wilson
candle flame material and light functions created inside of UE5
all renderings shown in the current work in progress do NOT yet utilize the second uv-channels for the rgb-mask shader